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Scripted · Best of Work
Game Audio
Adaptive Music & SFX
UI Sound Design
One Sound at a Time
UI FX & Motion
Effects & Motion Graphics
Film & Cinematic
Movie Works
Selected Work
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Audio
Selected tracks — game audio, adaptive music, film scores.
Journey
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Background
Audio Architect with 10+ years building adaptive, system-driven audio for games, VR, film, and AI-driven platforms. Deep expertise in parameter-based music systems, procedural audio, and scalable pipelines.
M.S. Music Technology, Georgia Tech. Currently developing AI-assisted speech evaluation tools and adaptive game audio systems — a rare dual fluency in creative sound design and ML audio infrastructure.
Let's Talk
Actively seeking Sound Designer / Audio Architect roles at game studios — particularly in Finland and Sweden.